FIELD GUIDE / FIRST EDITION

A small world.
Room to grow.

Little Fren is a pocket pet game about looking after a small creature and collecting the things it brings home. Mochi has very few responsibilities. You should probably take notes.

01 / The game02 / LITTLEFREN03 / Launch facts04 / What’s live
01 / THE GAME

A snack. A nap. Somewhere to go.

Connect a wallet and adopt Mochi with a transaction. Your pet starts with 40 pebbles. Feed for 10 pebbles, train to earn XP, explore for more pebbles, and sleep to restore energy. Every 100 XP earns a level. Finish the first outing quest for 40 pebbles and 25 XP.

The keepsake collection opens one trail at each of levels 1, 2, and 3. Each trail has three different finds. Send your pet out, wait 30–90 seconds, and collect the next one. Finds arrive in order; there are no paid rolls or rarity odds. The contract checks the trip timer against block timestamps. Both starting a trip and collecting its find require a wallet transaction.

Complete the nine-item collection and download a postcard with your pet’s name, level, and recent finds. You can share it wherever you spend time. Your pet won’t lose progress while you’re away.

Pet care, XP, colors, quests, trip timers, and collection progress are stored in the game contract on Robinhood Chain. Use the same wallet on another device to continue. Every saved action requires ETH for gas; the game itself charges no extra fee. Earlier browser demo saves are not imported. Pebbles and keepsakes have no monetary value and cannot be redeemed.

02 / THE COMMUNITY TOKEN

LITTLEFREN belongs to the world around Mochi.

LITTLEFREN is the community meme token for Little Fren on Robinhood Chain. The character, game, and things players make around them are the project’s focus.

Owning LITTLEFREN is optional. It does not unlock the game, represent equity, earn a share of fees, or promise rewards. The game can become more popular without the token increasing in value. Any demand for LITTLEFREN depends on people choosing to participate and trade.

We want the game to be worth opening even on a quiet market day. The first release is deliberately small: a pet, three trails, nine keepsakes, and a postcard to send to a friend.

03 / LAUNCH FACTS

Check the launch. Keep the receipts.

Total supply
1,000,000,000 LITTLEFREN · fixed
Team allocation
No team reservation planned; wallet holdings may change
Trading fees
1% standard trading fee + 2% creator fee
Buybacks
Off at launch
Token address
0xec54bfbf15006e2c41b73f85ca13799785dd1dd1
Fee recipient
0x1235421e9dDa4F18DBaBa78881cC5dB0741eb452

Token identity, supply, creator wallet, and fee rates have been read from the deployed contracts. Buybacks were off when checked. No team reservation was planned; this is not a guarantee about present or future wallet holdings.

Pons v2 locks graduated pool liquidity. That does not lock holder balances or guarantee an exit price. Its opening buy protection includes creator exemptions; the launch transaction is the reference for the actual exempt addresses. Market cap is not the amount of money available for sellers.

Creator fees are intended for the game’s development, artwork, and operation. They go to a creator-controlled wallet, not a contract-enforced spending budget. No holder payout is promised. The fee recipient can change under Pons’s rules; buybacks can also be toggled. If that happens, this guide should be updated alongside the onchain record.

Read the underlying Pons rules ↗
04 / WHAT’S LIVE

Play what’s here. Follow what ships.

The game and token use separate contracts. Token ownership is optional; game actions require ETH for network gas.

Official project updates are published on this domain and on X at @Lilfrendotfun.